[Tangaria 1.6.0 T-18 Character Dump] Name Ailen Faehorn Age 80 Self RB CB EB Best Sex Male Height 6'4" STR: 18 -1 -1 +0 16 Race Elf Weight 5st 13lb INT: 10 +2 -2 +0 10 Class Archer Turns used: WIS: 10 -1 -1 +0 8 Title Bowman Game 10760 DEX: 16 +1 +3 +0 18/20 HP -4/166 Player 30004 CON: 14 -1 +1 +1 15 SP 0/0 Active 12422 CHR: 10 +2 -2 +0 10 Level 22 Armor [21,-5] Saving Throw 53% Cur Exp 8879 Stealth Good Max Exp 8879 Melee 3d5,+7 Disarm - phys. 53% Adv Exp 10500 To-hit 21,+21 Disarm - magic 38% Blows 1.1/turn Magic Devices 47 Gold 2714 Searching 42% Burden 94.7 lb Shoot to-dam +6 Infravision 30 ft Overweight -13.2 lb To-hit 72,+18 Speed Normal MaxDepth 1000' (L20) Shots 2.0/turn You are one of several children of a Nandorin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:...+..+....... Fear:.............! Elec:....+......... Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:..+........... Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:...+.......... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.....+........ Hung:.............. DRed:.............. Time:.............. Move:.............+ Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............+ SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.....+........ BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > Kikimora sets off a blinding flash. > You are blind! > You feel better. > You feel even bolder! > You feel more like a hero! > You have 3 Potions of Heroism (d). > Someone crawls on you for 10 damage. > Someone swallows you for 12 damage. > :E~~~ FOOD eater ATTACK //\(oo)/\\ > Someone touches you for 8 damage. > You are covered in acid! > Your Pair of Steel Shod Boots is damaged! > Someone hits you for 7 damage. > Someone crawls on you for 5 damage. > You die. Killed by Kikimora. [Character Equipment] a) a Katana (3d5) (+6,+6) Found lying on the floor of a cavern at 850 feet (level 17). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 30.6 vs creatures not resistant to poison and 19.5 vs. others. b) a Short Bow (x2) (+3,+6) Dropped by Baba Yaga at 250 feet (level 5). c) a Ring of Free Action Bought from a store on the surface. Prevents paralysis. d) the Ring of Adamant of Lothabil Taken from a chest found at 900 feet (level 18). Provides resistance to acid. Cannot be harmed by lightning. Prevents teleportation. e) an Amulet of Resist Lightning <+1> Found lying on the floor at 700 feet (level 14). +1 constitution. Provides resistance to lightning. f) the Palantir 'Belebreth' <+4> Dropped by Baba Yaga at 250 feet (level 5). +4 light. Cannot be harmed by fire. Sustains intelligence. Intensity 4 light. Grants the ability to sense giants. When activated, it completely lights up and magically maps the current level, sensing all objects. Takes 51 to 100 turns to recharge. Your chance of success is 30.7% g) a Filthy Rag of Resist Acid [1,+6] Dropped by Grishnukh, the Hill Orc, at 900 feet (level 18). Provides resistance to acid. Cannot be harmed by acid. i) a Cloak [1,-1] Dropped by a green naga at 300 feet (level 6). m) a Leather Shield [8,-6] Found lying on the floor at 800 feet (level 16). n) a Metal Cap [3,-3] Dropped by Golfimbul, the Hill Orc Chief, at 900 feet (level 18). o) a Set of Leather Gloves [1,+2] Found lying on the floor of a labyrinth at 800 feet (level 16). p) a Pair of Steel Shod Boots [7,-5] Dropped by Vort the Kobold Queen at 350 feet (level 7). Cannot be harmed by fire. q) a Shovel Found lying on the floor of a special room at 250 feet (level 5). [Character Quiver] 0) 2 Magic Arrows (1d4) (+0,+0) Returns when thrown. Combat info: 2.0 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 69.4 vs creatures not resistant to poison and 34.6 vs. others. [Character Inventory] a) a Flask of oil b) 4 Potions of Cure Light Wounds c) 3 Potions of Cure Critical Wounds d) 3 Potions of Heroism e) 14 Scrolls of Phase Door f) 3 Scrolls of Teleportation g) 2 Scrolls of Treasure Detection i) 5 Scrolls of Word of Recall m) 5 Scrolls of Life n) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. o) 2 Rods of Curing p) a Staff of Detect Invisible (13 charges) q) a Staff of Teleportation (5 charges) r) a Ring of Searching <+1, +3> Found lying on the floor at 350 feet (level 7). +1 stealth. +3 searching skill. s) a Ring of Damage (+0,+10) Found lying on the floor at 600 feet (level 12). t) a Ring of Reckless Attacks (+4,+5) [-16] Found lying on the floor at 700 feet (level 14). Sustains strength, constitution. u) a Pike (2d7) (+0,+0) {cursed} Found lying on the floor at 900 feet (level 18). It paralyses you every now and then. It makes your weapon attack you. Combat info: This weapon should be wielded with both hands. 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 20.7 vs creatures not resistant to poison and 10.9 vs. others. [House List] a) the Throwing rock of Valeglan (4d4) (+0,+0) b) a Scroll of Holy Chant c) a Scroll of Teleport Level d) 2 Scrolls of Deep Descent e) an Apple of Youth f) an Apple g) 9 Mushrooms of Hallucination h) a Carrot [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:42 100ft 2 Defeated Lobelia Sackville-Baggins 00:00:48 150ft 4 Defeated Fang, Farmer Maggot's Dog 00:00:48 150ft 5 Reached level 5 00:00:53 250ft 7 Defeated Wolf, Farmer Maggot's Dog 00:00:56 250ft 8 Defeated Baba Yaga 00:00:56 250ft 9 Found the Palantir 'Belebreth' 00:00:59 150ft 9 Defeated Smeagol 00:01:12 200ft 10 Reached level 10 00:01:25 350ft 12 Killed Vort the Kobold Queen 00:01:29 400ft 13 Killed Lagduf, the Snaga 00:01:33 600ft 15 Reached level 15 00:01:35 600ft 15 Defeated Solovei the Robber 00:01:56 450ft 16 Killed Brodda, the Easterling 00:02:09 800ft 18 Defeated The wounded bear 00:02:21 900ft 19 Killed Grishnukh, the Hill Orc 00:02:21 900ft 20 Reached level 20 00:02:21 900ft 20 Defeated Bullroarer the Hobbit 00:02:22 900ft 20 Found the Throwing rock of Valeglan 00:02:22 900ft 20 Killed Golfimbul, the Hill Orc Chief 00:02:23 900ft 20 Killed Orfax, Son of Boldor 00:02:55 900ft 21 Found the Ring of Adamant of Lothabil 00:02:59 1000ft 22 Was killed by Kikimora [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] #*## #..# ##.# #..# #*## ###*.##### *.*..*#..## .........<# #######*.########## #**..*** #### #.*..*.* @.**. ###### *...####### .....* <### #### #*. ##### 1000' (L20) LF:4-? Light 4 Moves +1 Afraid Blind Poisoned Fed 26 % Hero Bold Ti [Player information] Player ID: Reinald Time: 13:02:18 10-09-2023 Server Turns: 2976979623 Timestamp: 1694340138 Account score: 21